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    <title>vfxboutique.com - People</title>
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    <pubDate>Tue, 21 Aug 2007 14:06:01 GMT</pubDate>

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    <title>VFXTalk Interviews CafeFX on &quot;Spider-Man 3&quot;</title>
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            <category>CafeFX</category>
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            <category>Spider-Man 3</category>
    
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    &lt;a href=&quot;http://www.vfxtalk.com/forum/vfxtalk-interviews-cafefx-spiderman-3-t11438.html?t=11438&quot; target=&quot;_blank&quot;&gt;VFXTalk Interviews CafeFX on &quot;Spider-Man 3&quot;&lt;/a&gt; 
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    <pubDate>Tue, 21 Aug 2007 16:06:01 +0200</pubDate>
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    <title>Interview with Howard Baker and Dean Wright</title>
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            <category>The Chronicles of Narnia</category>
    
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    &lt;a href=&quot;http://au.movies.ign.com/articles/812/812483p1.html&quot; target=&quot;_blank&quot;&gt;Prince Caspian Set Report: Visual Effects and Creatures&lt;/a&gt; 
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    <pubDate>Thu, 16 Aug 2007 14:18:24 +0200</pubDate>
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    <title>Interview with Todd Vaziri</title>
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            <category>ILM</category>
            <category>People</category>
            <category>Transformers</category>
    
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    &lt;a href=&quot;http://www.visualfxblog.com/?page_id=283&quot; target=&quot;_blank&quot;&gt;Visual FX Interview - Todd Vaziri on Transformers&lt;/a&gt; 
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    <pubDate>Thu, 16 Aug 2007 14:07:04 +0200</pubDate>
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    <title>Interview with Paul Franklin</title>
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            <category>Double Negative</category>
            <category>Harry Potter</category>
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    Paul Franklin, VFX Supervisor bei Double Negative, spricht über die visuellen Effekte von &quot;Harry Potter and the Order of the Phoenix&quot;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.deathfall.com/feature.php?op=showcontent&amp;amp;id=64&amp;amp;page=1&quot; target=&quot;_blank&quot;&gt;lies das Interview auf deathfall.com&lt;/a&gt; 
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    <pubDate>Sat, 11 Aug 2007 13:37:18 +0200</pubDate>
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    <title>&quot;Pirates 3&quot; articles</title>
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            <category>ILM</category>
            <category>People</category>
            <category>Pirates of the Caribbean</category>
    
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    &lt;a href=&quot;http://www.vfxworld.com/?atype=articles&amp;amp;id=3311&quot; target=&quot;_blank&quot;&gt;ILM Meets the Maelstrom on the Third Pirates&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;CGSociety :: Artist Profile:&lt;/em&gt;&lt;/strong&gt; &lt;a href=&quot;http://features.cgsociety.org/story_custom.php?story_id=4106&quot; target=&quot;_blank&quot;&gt;Geoff Campbell, ILM ‘Pirates’ creature model supervisor takes a look back at a career in motion&lt;/a&gt; 
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    <pubDate>Fri, 08 Jun 2007 23:47:26 +0200</pubDate>
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    <title>Very interesting articles about recent vfx trends</title>
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            <category>ILM</category>
            <category>Imageworks</category>
            <category>News</category>
            <category>People</category>
            <category>The Orphanage</category>
    
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    &lt;strong&gt;&lt;em&gt;variety.com:&lt;/em&gt;&lt;/strong&gt; &lt;a href=&quot;http://www.variety.com/article/VR1117965871.html?categoryid=13amp;cs=1&amp;amp;cs=1&quot; target=&quot;_blank&quot;&gt;Blockbusters take toll on f/x shops&lt;/a&gt; - Hollywood puts pressure on techies&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;&lt;em&gt;vfxworld.com:&lt;/em&gt;&lt;/strong&gt; &lt;a href=&quot;http://www.vfxworld.com/?atype=articles&amp;amp;id=3302&quot; target=&quot;_blank&quot;&gt;The Digital Eye: Connected!&lt;/a&gt; - In this month&#039;s edition of &quot;The Digital Eye,&quot; Jenny Fulle explains the strategy behind Imageworks&#039; launch of new satellite facilities in Northern California, India and New Mexico. 
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    <pubDate>Sat, 02 Jun 2007 00:01:36 +0200</pubDate>
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    <title>Interview with Joseph Kasparian</title>
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            <category>300</category>
            <category>Hybride</category>
            <category>People</category>
    
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    Joseph Kasparian, Textures &amp;amp; Lighting Lead für &quot;300&quot; bei Hybride, spricht über 540 Visual Effects Shots, den Produktionsprozess und wie man mit komplett vor Grün gedrehten Filmen arbeitet.&lt;br /&gt;
&lt;br /&gt;
&lt;a title=&quot;Interview with Joseph Kasparian&quot; href=&quot;http://www.xsibase.com/articles.php?detail=130&quot; target=&quot;_blank&quot;&gt;lies das Interview auf xsibase.com&lt;/a&gt; 
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    <pubDate>Sun, 15 Apr 2007 02:34:59 +0200</pubDate>
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    <title>Interview with Colin Green</title>
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            <category>People</category>
            <category>Pixel Liberation Front</category>
    
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    <author>nospam@example.com (Michael Habenicht)</author>
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    Er ist ein Pionier der Prävisualisierung und Gründer von Pixel Liberation Front. Colin Green spricht über die Anfänge von CG, modernes Filmemachen, die Bedeutung von Previs und wie alles begann. Er arbeitete an Fight Club, Panic Room, Eraser, Matrix Reloaded, Matrix Revolutions, Minority Report, Superman Returns u.a.&lt;br /&gt;
&lt;br /&gt;
&lt;a title=&quot;Interview with Colin Green&quot; href=&quot;http://www.xsibase.com/articles.php?detail=133&quot; target=&quot;_blank&quot;&gt;lies das Interview auf xsibase.com&lt;/a&gt; 
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    <pubDate>Sun, 15 Apr 2007 02:19:07 +0200</pubDate>
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    <title>Interview with Stan Winston</title>
    <link>http://www.vfxboutique.com/archives/10-Interview-with-Stan-Winston.html</link>
            <category>People</category>
    
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    <author>nospam@example.com (Michael Habenicht)</author>
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    Der vierfache Oscar-Gewinner und legendäre Effekt-Zauberer Stan Winston, der bald 4 Jahrzehnte im Geschäft ist, spricht über seine Karriere, mehr Respekt gegenüber Animatoren, vergleicht praktische mit digitalen Effekten und was es ausmacht ein erfolgreicher Artist zu sein.&lt;br /&gt;
&lt;br /&gt;
&lt;a title=&quot;Interview with Stan Winston&quot; href=&quot;http://www.xsibase.com/articles.php?detail=134&quot; target=&quot;_blank&quot;&gt;lies das Interview auf xsibase.com&lt;/a&gt; 
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    <pubDate>Sun, 15 Apr 2007 01:55:27 +0200</pubDate>
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